Game guide · 8 of 11
Soldiers
The game itself is in French for now.
Types
- Infantry (Barracks): solid, cheap.
- Spearmen (Barracks): the answer to cavalry.
- Ranged (Archery Range): strikes from afar.
- Cavalry (Stables): fast, strong against ranged units.
- Siege (Arsenal): against walls and large groups.
- Elite (Bastion): your nation's own troops.
Power
Each soldier has a power: their HP divided by 10, plus their attack, plus half their defense. An army's power is the sum of its soldiers': a hero's army's power is shown in Heroes → Army (and stack by stack), that of an army being sent in the dispatch window, that of an enemy on its sheet.
| Power of one soldier | I | II | III | IV |
|---|---|---|---|---|
| Infantry | 20 to 21 | 25 to 26 | 30 to 32 | 37 to 41 |
| Spearmen | 24 | 29 | 36 | 43 to 44 |
| Archers | 18 to 19 | 21 to 23 | 26 to 28 | 32 to 36 |
| Cavalry | 32 to 34 | 39 to 42 | 48 to 51 | 59 to 67 |
| Siege | 45 to 50 | 55 to 61 | 67 to 74 | 82 to 90 |
The differences come from the nations (bonuses and special units); each unit's sheet gives its exact value.
Tiers
Each type has 4 tiers, from novice soldier to veteran. Tier I is open; tiers II, III and IV are researched at the Training Grounds, Armies tab, when it reaches levels 7, 13 and 19.
Housing and training
Each soldier takes up one place in Housing. Training buildings train larger and faster batches the higher their level.