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DYNASTORIAAlphaPlay
Language: EN
Turn-based

Turn-based battles, on a board

In Dynastoria, every battle is played square by square: your hero and their troops on one side, the enemy on the other, each in turn. Turn-based strategy that fits in your browser, on PC or on mobile.

Turn-based battles, on a board : Dynastoria in game

The turn

Battles are played on a board of twelve squares by eight, in the manner of Heroes of Might and Magic. Everyone plays in turn, fastest first: the row of portraits at the bottom of the screen shows the order.

On its turn, a troop has its movement points (foot soldiers 4, spearmen and archers 3, horsemen 7) and one action point: it moves forward, in one or several steps, then strikes or shoots. Striking ends its turn, except for cavalry, which can fall back with the movement it has left. The hero has two action points: one spell and one attack.

Wait makes the troop play again at the end of the round; Defend takes a quarter off the damage it receives until its next turn; “End turn” leaves it where it stands.

Placing your army

Your hero leads up to eight stacks of soldiers, one kind and one count per stack. Two stacks of archers play twice per round. The starting formation is set in advance, over two columns, and can be adjusted during placement, on the blue squares.

Flanks, parries and counterattacks

A troop faces the enemy it struck or that struck it. Taken from the flank, it receives 10% more damage; from behind, 20%. Go around the enemy with your cavalry, and keep your shooters behind your foot soldiers.

Foot soldiers (20%), spearmen (30%) and the hero (15%) can parry a melee blow: a parried blow deals only half. An enemy struck in melee strikes back, once per round. Shooters hit half as hard at long range, or when an enemy is touching them.

The terrain changes the game

The board takes the map of the battle's location: plain, steppe, forest, desert, hills, snow, waterside, dungeon, temple, wonder, or a city's walls. Rocks, trees and ruins block the way; birds fly over them.

On home ground, a nation moves faster (one more square and one more point of initiative). By the water, wading across the stream costs two squares; in the forest, trees hamper shots beyond three squares; in the mountains, rocks are more numerous.

By hand or automatically

When an army sets out, choose Manual to lead the battle yourself, or Automatic: the computer plays it with the same rules. In the middle of a battle, “Finish automatically” goes straight to the end. Every battle can then be watched again from the reports.

Questions

Is Dynastoria a turn-based game?

Its battles are: they are played turn by turn on a board of twelve squares by eight. The rest of the game, constructions, research and army marches, moves in real time, even when you are not playing.

How many troops do you lead in a battle?

A hero and up to eight stacks of soldiers: infantry, spearmen, archers, cavalry or siege engines, in the formation you choose.

Can I watch a battle again?

Yes: every battle can be watched again from the reports, exactly as it happened.

Do I have to play every battle by hand?

No: “Automatic”, when the army sets out, lets the computer lead the battle with the same rules.

See also

A free strategy game, in your browser

Choose one of the four great nations of Antiquity, build your city, raise your armies and set out to conquer the world. Dynastoria plays on PC and on mobile, with nothing to install and no sign-up.

An ancient 4X, free, in your browser

Explore, expand, exploit, exterminate: the four “X”s of the great strategy games. Dynastoria brings them to the world of Antiquity, on a map where time passes even when you are away.

An ancient war game, free, in your browser

Legions of Rome, horsemen of Persia, archers of the Nile, crossbowmen of China: raise your army, entrust it to a hero and lead it into battle, square by square.

A strategy game set in Antiquity

Four great civilizations, each on its own lands, cities with ancient names and eight wonders to conquer: Dynastoria puts you at the head of a city of Rome, Persia, Egypt or China.

Build your city, from palisade to colonnades

Dynastoria starts with a city to grow. Seventeen buildings, twenty-four levels, four ages: every construction changes its power, and its look.

Eight wonders of the ancient world to conquer

Eight wonders rise on the world map, two per nation. Taken with several armies and then held, they give their bonuses to the whole nation that keeps them.

A strategy game on mobile, with nothing to download

No app store, nothing to install: open dynastoria.com/en/play in your phone's browser, and your city is there.

The game guide

All the rules: the city, the map, the battles, the heroes, the nations.

The world awaits you, governor.

Play for free