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DYNASTORIAAlphaPlay
Language: EN
Game guide · 4 of 11

The world map

The game itself is in French for now.

Marches

Tap a place on the map, choose a hero and their troops, then send the army. It marches to its target, fights or settles there, then comes back with its loot. Each army out in the field has its bubble on the right of the screen: tap it to find the army on the map, recall it or give it another target.

Speed. An army marches at the speed of its slowest unit: horsemen 12, warriors 7, spearmen 6, archers 6, ballistae 3. Elite units have their nation's speed (Evocati 7, Immortals 7, War Chariots 13, Yulin Guard 6). A hero alone, merchants and missionaries move at 9. The “March” research adds 6% per level, and on your own territory you move 20% faster. The dispatch window shows the army's speed and the troops slowing it down; leaving the ballistae at home saves a lot of time.

Army slots: one at the start, then one more at Town Hall levels 5, 11 and 17. Merchants and missionaries have their own slots.

Stamina

Your armies share 100 stamina points: an attack costs 10, opening a rally 20. It recovers one point every 5 minutes. An army recalled before it arrives gives its stamina back.

Places

  • Monster groups: from level 1 near the nations' cities (the capital and its ten cities) to level 25 far away. The “Search for monsters” magnifying glass (« Chercher des monstres ») finds one of the level you want.
  • Barbarian camps and dungeons: tougher, for several players (rallies); a dungeon's guardian leaves fine loot.
  • Temples: an army stationed there holds them for your nation; you pray there for a blessing.
  • Ruins: to be searched once.
  • Trading cities: your merchants sell your resources there for gold.
  • Wonders: taken in a rally, they grant a favor to the whole nation.

Territory

Your missionaries win tiles around your city: your nation's territory grows, tile by tile, as far as your sanctuary allows.

The beginner's teleport

A new governor receives a beginner's teleport, in the Bag (Items tab). During the first three days, it moves the city once, anywhere in their nation's land: tap the map, and the city shows in green where it can be placed. Armies, merchants and missionaries must be back home. Conquered lands and held places stay behind; buildings, heroes, troops, resources and reports come along.

Finding your way

  • Drag to move around, use the mouse wheel or two fingers to zoom.
  • The minimap, at the bottom right, shows the world in the nations' colors.
  • The target button brings you back to your city.

The world awaits you, governor.

Play for free